Nicholas Ventimiglia

Nicholas Ventimiglia

Making games scalable, and ads clickable.

Blog Posts


Honey Hex: How to Ship Slop

January 2026 AI Game Development Architecture Shipping

High Performance C#

November 2019 Game Development Performance

Why Mvvm

March 2020 Architecture Game Development Communication

MVVM / MVC 2021

Janurary 2021 Architecture Game Development Communication