In 2004, I built and sold supply requisition software to the County of Los Angeles Department of Public Social Services.
In 2013, I cold-pitched Realtime.co and took ownership of their Unity3D and Xamarin (Microsoft Mobile) SDK offerings.
In 2014, I was the founding engineer of AgriSync, an ag-tech vertical that was later acquired by John Deere.
In 2015, I joined Playtika to lead the migration of Bingo Blitz to Unity3D using my MVVM frameworks. Our team later built Scrabble GO, which was acquired by Scopely.
I am currently on the Google Mobile Ads (AdMob / Ad Manager) Developer Relations team, leading formats and helping to modernize our offerings for AI.
I am a hands-on technical architect and engineer with 20 years of experience delivering software across startups, big tech, and government.
Formats and Unity lead on the Google Mobile Ads (AdMob / Ad Manager) developer-relations team.